City case THE update 1.1.0
Patch notes: City Case
Overview: In this development log, I'll detail the significant changes and updates made to our project "City Case." The focus was on enhancing the overall visual appeal, immersion, and gameplay experience by reworking graphics, implementing a day/night cycle, refining models, and tweaking scripts.
Brand New Launcher for easy updating in the future.
Graphics rework:
- Upgraded textures, lighting effects, and shader quality to improve visual fidelity.
- new gambling menu fitted with a motivational quote
- Added "First person mode" to visit your city up close
Day/Night Cycle:
- Integrated a dynamic day/night cycle system to simulate realistic time progression.
- Adjusted lighting conditions and skybox appearance to match different times of the day.
- Added ambient sounds and environmental changes corresponding to the time of day for enhanced immersion.
Model Rework:
- Reviewed and refined existing 3D models for characters, vehicles, and structures.
- Improved polygon count, texture resolution, and overall geometry for better visual representation.
- Ensured consistency and cohesion in the art style across all models and assets.
Script Tweaks:
- Optimized game scripts for improved performance and responsiveness.
- Adjusted player controls and camera movement for smoother gameplay experience.
- Fine-tuned AI behavior and pathfinding algorithms for more realistic NPC interactions and movement.
Bug Fixes and Quality Assurance:
- Conducted thorough testing to identify and address bugs, glitches, and performance issues.
- Implemented fixes for collision detection, animation clipping, and other gameplay-related issues.
- Ensured compatibility across different platforms and hardware configurations.
Conclusion: In summary, the latest updates to City Case represent a significant leap forward in terms of visual fidelity, immersion, and gameplay experience. The reworked graphics, addition of a day/night cycle, refinement of models, and script tweaks have collectively contributed to a more polished and engaging game environment. We look forward to further refining and expanding upon these improvements in future updates.
Files
Get City Case
City Case
90% of gamblers quit before building a bangin' city
Status | In development |
Author | Pixel Power |
Genre | Strategy, Simulation |
Tags | 3D, City Builder, Low-poly, Meaningful Choices, Retro, Singleplayer, Story Rich, Unity |
Languages | English |
Accessibility | High-contrast |
Leave a comment
Log in with itch.io to leave a comment.